Slashbot – Guitar Hero Robot by Texas A&M Electrical Engineering

 

I know, we have featured a few of these Guitar Hero robots here in the last while… But they are so interesting, this Slashbot Guitar Hero Robot by Texas A&M Electrical Engineering uses similar principals as Auto Guitar Hero did. The main difference is that Slashbot actually presses the keys as it plays. Video after the jump.

"Slashbot is especially cool because it literally plays the guitar controller using mechanical actuators.  The robot implements a National Instrument PXI box to digitize the composite video signal.  Then, using NI LabVIEW, the luminance of specific pixels are monitored to detect "notes" on the screen.  This information is then passed to the robotic actuators through a reconfigurable I/O FPGA in the NI PXI box.

Currently, Slashbot is able to average very close to 100% accuracy in Expert mode.  It is also possible for a human player to challenge the robot in multi-player mode.  So far, the robot has always been more accurate!

This system was created by four Texas A&M University undergrads: David Buckner, Mitchell Jefferis, Vinny LaPenna, and Michael Voth.  The project was developed over the past three months for their Electrical Engineering Senior Design class."

 

 

 

 

 

10 Comments


  1. I see thats three articles about automated Guitar Hero players on the homepage!
    The very fact that you can program a uC to play the game shows how shallow, dull and totally mindless the game truly is.
    Now if you find a system capable of playing GTA4…
    Jeez I’d settle for a uC project that can play space invaders!
    😉


  2. Now that’s nice. Not like all the other automated guitar hero playing devices because this one is intelligent. Good work.


  3. I’m tiring of these. The only one that really caught my attention was the fpga that monitored the video output.


  4. This one monitores the output, too!




  5. ok, so what, other than the fact it uses actuators instead of electronic switching, is different? There must be more creative things to do when you can monitor a video signal than play guitar hero.


  6. Hi there, I mentioned this to my girlfriend and we had a thought… why not have the option for it to a degree of ‘human error’? This would make it much more enjoyable/interesting to play against. You are very lucky to have been able to do this as an engineering project, lol

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