Mechanical Donkey Kong

Martin Raynsford has been working hard on his 365 thing blog and has just completed this Mechanical Donkey Kong game. It looks like a lot of fun and looks to be a great platform to build on.

“Two servos handle the motion of Mario. One turns mario left and right and the other controls the jump. An arduino reads input from the NES and decides what to do with the servos. Left and right are mapped directly from the pad and the jump mechanism goes up when the ‘A’ button is pushed and 0.5 seconds later Mario is lowered again. This gives it lots of time to jump cleanly over the barrels.”