Make your own Video Game System

John Beeckler was not content with playing the standard video game systems. The picture shown is of his version one Alien Slaughter System which used three separate PIC chips. John is now working on version two of Alien Slaughter, the new system is being designed around a LEON2 Processor, this is a 32-bit processor using the SPARC architecture.

This is what he said about the version one “After completing the hardware and the video signal generating program for the video controller, it was time to create a some basic low-level functions, which could take care of interacting directly with the hardware. Two examples of such low-level routines are those for drawing a pixel, and for reading the game controllers. The higher level graphics functions, such as those dealing with pixel maps, rotations, and other things are all implemented using these routines, or similar ones.”

2 Comments


  1. Click on some of the links in the article to see how it is done. 🙂

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